Well, 2nd and 3rd ever gamer of Alkemy :)
Kevin and me had a couple of games without using alkemy (magic to you and me) just to get the mecanics right in our heads and made some mistakes along the way but thats just how it goes.
I realy enjoy Alkemy because it's quite diferent in the way it's fairly complex in possibilities but remarcably simple in use.
Just to give you a little idea. What makes alkemy a little different is the combat cards and special dice. The special dice are great because they add a new element to the gaming system. To those who have no knowledge of the Alkemy sytem there are three colours (White, yellow and red) of life points, white is healthy, yellow wounded and red near death. The colour of your health dictates your dice for play (combat, shooting, reflex....) and each colour is different:
_ white: 1,2,3,4,5,6
_ yellow: 1,2,3,4,4,5
_ red: 1,2,3,3,4,4
So as you get more and more wounded the less you can succeed. Makes sens realy...
The other thing about the dice is that each side has a little weapon symbol wich tells you what damage they have dealt if the attack is a succese.
The combat acrds is rather interesting as well. There is a total of five cards (Iddle, Parry, Quick attack, Normal attack and Brutal attack). I'm not going to go into detail but suffice to say that each has an advantage if you gess or bluff correctly againt the choice of your oponent.
Here are some photos of the games:
Here you can see the cards
Avalonian Garlan of Brall fighting an Aurlok Totem (I think)
Avalonian possy 1 ready for battle
Avalonian possy 2 ready for battle
Aurlok possy 1
Aurlok possy 2
I have asked Kevin to take an overall photo of his warband as soon as they are finished and I shall post it on the blog.